Skip to content
KEY
/
/
Beast of Reincarnation

All projects

Beast of Reincarnation

Third-Person ARPG

Company
Blast Edge Games
Role
Event & UI Programmer
Genre
ARPG / Third-Person
Engine
Unreal Engine 5
Period
Oct 2024 — Aug 2026
Platforms
Steam · PlayStation 5 · Xbox Series X|S
Technologies
Unreal Engine 5C++HexaPerforce

Overview

Beast of Reincarnation is a third-person ARPG released for Steam, PlayStation 5, and Xbox Series X|S. As the Event & UI Programmer at Blast Edge Games, I contributed to gameplay events, UI, sound integration, and interactive gimmicks using Unreal Engine 5 and C++.

My contributions

  • Implemented gameplay features such as events, UI, and interactive gimmicks in Unreal Engine 5.
  • Implemented and tuned event staging features — LookAt, depth of field, camera direction, and character behavior.
  • Implemented and tuned interactive gimmicks such as ropeways and candlesticks.
  • Fixed and adjusted UI-related features such as subtitles, localization keys, and markers.
  • Implemented and tuned sound integration features — BGM, environmental sound, mechanical voice, and SFX.
  • Investigated and fixed bugs affecting game progression, respawn logic, collision, and exploration objectives.
  • Reflected playtest feedback to adjust event staging and game pacing.