
Beast of Reincarnation
Third-Person ARPG
- Blast Edge Games
- Event & UI Programmer
- ARPG / Third-Person
- Unreal Engine 5
- Oct 2024 — Aug 2026
- Steam · PlayStation 5 · Xbox Series X|S
- Unreal Engine 5C++HexaPerforce
Overview
Beast of Reincarnation is a third-person ARPG released for Steam, PlayStation 5, and Xbox Series X|S. As the Event & UI Programmer at Blast Edge Games, I contributed to gameplay events, UI, sound integration, and interactive gimmicks using Unreal Engine 5 and C++.
My contributions
- Implemented gameplay features such as events, UI, and interactive gimmicks in Unreal Engine 5.
- Implemented and tuned event staging features — LookAt, depth of field, camera direction, and character behavior.
- Implemented and tuned interactive gimmicks such as ropeways and candlesticks.
- Fixed and adjusted UI-related features such as subtitles, localization keys, and markers.
- Implemented and tuned sound integration features — BGM, environmental sound, mechanical voice, and SFX.
- Investigated and fixed bugs affecting game progression, respawn logic, collision, and exploration objectives.
- Reflected playtest feedback to adjust event staging and game pacing.